
.. _file_Src_GraphicsEngineOpenGL_scene_light_directional_light_DirectionalLight.cpp:

File DirectionalLight.cpp
=========================

.. contents:: Contents
   :local:
   :backlinks: none

Definition (``Src/GraphicsEngineOpenGL/scene/light/directional_light/DirectionalLight.cpp``)
--------------------------------------------------------------------------------------------


.. toctree::
   :maxdepth: 1

   program_listing_file_Src_GraphicsEngineOpenGL_scene_light_directional_light_DirectionalLight.cpp.rst





Includes
--------


- ``algorithm``

- ``glad/glad.h``

- ``glm/ext/matrix_clip_space.hpp``

- ``glm/glm.hpp``

- ``glm/gtc/matrix_transform.hpp``

- ``hostDevice/host_device_shared.hpp`` (:ref:`file_Resources_Shaders_hostDevice_host_device_shared.hpp`)

- ``kataglyphis.opengl.directional_light.cascaded_shadow_map``

- ``limits``

- ``memory`` (:ref:`file_Src_GraphicsEngineVulkan_memory_Allocator.cpp`)

- ``utility``

- ``vector``





