
.. _file_Src_GraphicsEngineOpenGL_scene_Scene.cpp:

File Scene.cpp
==============

.. contents:: Contents
   :local:
   :backlinks: none

Definition (``Src/GraphicsEngineOpenGL/scene/Scene.cpp``)
---------------------------------------------------------


.. toctree::
   :maxdepth: 1

   program_listing_file_Src_GraphicsEngineOpenGL_scene_Scene.cpp.rst





Includes
--------


- ``cstdint``

- ``filesystem``

- ``glad/glad.h``

- ``glm/glm.hpp``

- ``hostDevice/host_device_shared.hpp`` (:ref:`file_Resources_Shaders_hostDevice_host_device_shared.hpp`)

- ``kataglyphis.opengl.clouds``

- ``kataglyphis.opengl.directional_light``

- ``kataglyphis.opengl.game_object``

- ``kataglyphis.opengl.obj_material``

- ``kataglyphis.opengl.point_light``

- ``kataglyphis.opengl.view_frustum_culling``

- ``kataglyphis.opengl.window``

- ``memory`` (:ref:`file_Src_GraphicsEngineVulkan_memory_Allocator.cpp`)

- ``mutex``

- ``sstream``

- ``string``

- ``thread``

- ``utility``

- ``vector``





