
.. _file_Src_GraphicsEngineOpenGL_scene_ObjLoader.cpp:

File ObjLoader.cpp
==================

.. contents:: Contents
   :local:
   :backlinks: none

Definition (``Src/GraphicsEngineOpenGL/scene/ObjLoader.cpp``)
-------------------------------------------------------------


.. toctree::
   :maxdepth: 1

   program_listing_file_Src_GraphicsEngineOpenGL_scene_ObjLoader.cpp.rst





Includes
--------


- ``algorithm``

- ``cstddef``

- ``cstdint``

- ``cstdlib``

- ``filesystem``

- ``glad/glad.h``

- ``glm/ext/vector_float2.hpp``

- ``glm/ext/vector_float3.hpp``

- ``glm/ext/vector_float4.hpp``

- ``glm/geometric.hpp``

- ``hostDevice/host_device_shared.hpp`` (:ref:`file_Resources_Shaders_hostDevice_host_device_shared.hpp`)

- ``iostream``

- ``kataglyphis.opengl.obj_material``

- ``kataglyphis.opengl.vertex``

- ``sstream``

- ``stdexcept``

- ``string``

- ``tiny_obj_loader.h``

- ``unordered_map``

- ``vector``






Defines
-------


- :ref:`exhale_define_GraphicsEngineOpenGL_2scene_2ObjLoader_8cpp_1af14fac7fbc250522a78849d58d5b0811`

